# I found the Minecraft 26.4 panorama seed

> The Minecraft 26.4 main menu panorama seed is -692520701, the text "Leave blank for a random seed". I found it on November 11th with three icebergs and an emerald.

- Author: Pablo Casado Rodríguez (Pavloh), https://www.pavloh.com/
- Published: 11 November 2026
- Updated: 13 November 2026
- URL: https://www.pavloh.com/en/blog/panorama-26-4-seed/
- Tags: minecraft, seedcracking, panorama, seed, minecraft-26-4, main-menu, java, bedrock

## In short

**What is the Minecraft 26.4 panorama seed?**
Its -692520701 and it works on Java and on Bedrock. Its the ice cave behind the main menu and at that spot the terrain comes out the same on both editions.

**Who found the Minecraft 26.4 panorama seed?**
Pavloh (Pablo Casado Rodríguez, @ImPavloh), on November 11th 2026, eight days after the Java panorama came out and one day after the Bedrock one. He got it from the Bedrock panorama and announced it on X (Twitter) and on the Minecraft@Home Discord. The camera had been found earlier by Laggy and Bachale. The text it comes from was found afterwards by Andrew on the same Discord.

**How was the seed found?**
On Bedrock the decoration only uses the low 32 bits of the seed. Pavloh got them from three icebergs, one emerald ore and six iron veins, and the high 32 bits from the biomes and the terrain shape.

**How do I stand where the panorama camera is?**
On Java, /tp @s -175049.5 110 -269602.5 -135 0. On Bedrock its one block further in x, /tp -175048.5 110 -269602.5 -135 0. The sunrise of the Java one is approximately /time set 23530.

**Does it look exactly like the menu?**
Almost. The terrain, the icebergs, the emerald and the ceiling ores are the same. The rest (the floor in front of the camera, part of the ice and the crystals) was edited by hand so it would look nicer.

**What text does the seed come from?**
From "Leave blank for a random seed", the gray text in the empty seed box, on both Java and Bedrock. Pavloh found the seed and a few hours later Andrew noticed on the Minecraft@Home Discord that the number comes from that text, which was already known as a seed since 2014, from a Minecraft Forum thread.

**Which versions does the seed work on?**
On Java 26.4 from snapshot 7 and on Bedrock from Preview 26.70.24, which is when the panorama came out on each edition. The terrain at the spot is the same on both.

**Why wasnt it found earlier with the Java panorama?**
Because part of the scene was edited by hand. Almost half of the ice crystals in the Java panorama dont come from the seed and the filter required them, so the right seed was thrown out. The Bedrock one made it possible to use what is normal generation, like the icebergs, the emerald and the ceiling iron.

**Is the 26.4 panorama seed a 32 bit seed?**
Yes. The seed was in Pavlohs candidate list from the night the panorama came out, but the filter asked for the crystals in the Java panorama and almost half of them dont come from the seed, so it didnt pass.

After a week of trying everything, I opened a Bedrock world and the cave was there...

---

*Before anything else, thanks to the [Minecraft@Home](https://minecraftathome.com) community, who had been on this panorama for days. I cracked the seed, but the camera everyone worked out together and some ideas saved me a lot of time and work. What each person did comes up along the post and I go into detail in the [thanks](#tools-and-thanks).*

---

Done, I have the seed of the Minecraft 26.4 panorama, the ice cave behind the main menu, and I got it on November 11th, eight days after the Java one came out and one day after the Bedrock one, which is the one I used. I [announced it](https://x.com/ImPavloh/status/2120538191262351590) the same day.

It works the same on Java and Bedrock and if you want to stand where the camera is, use this:

| | |
| --- | --- |
| Java | `/tp @s -175049.5 110 -269602.5 -135 0` |
| Bedrock | `/tp -175048.5 110 -269602.5 -135 0` (one block further in x) |
| Java sunrise | `/time set 23530` (approximately) |

Its 

![The six faces of the Bedrock panorama](https://www.pavloh.com/blog/panorama-26-4-seed/caras_bedrock.webp)

*The 6 Bedrock faces, with the exposure turned up*

At first I used the Java camera for Bedrock too and nothing came out. Bachale shared the Bedrock /tp and then I checked it by matching 434 terrain points between the two panoramas. With the camera one block further in x the median error is 0.21 pixels, and with the Java one its 37.

## Why Bedrock

On Java the decoration uses all 64 bits of the seed but on Bedrock it doesnt. Bedrock decoration only uses the 

Emeralds only generate in mountain biomes. And that part of the cave already counts as one.

About 1 seed in 180 (0.55%) puts an emerald ore in that exact spot. So with the icebergs and the emerald there were 2,115 left.

The camera is at Y 110 and at that height iron comes from a separate rule, the upper iron one, which only places veins from Y 80 up. Then I checked how many iron veins each of those 2,115 put in the right place. Almost all got very few and only one got to 6 of 9. That one had to be the low half of the seed...

Out of 2,115 seeds, one getting 6 of 9 by luck happens less than once in a thousand. The 7 of 9 from before meant nothing because it came out of 4.29 billion. On top of that, this seed also got the ceiling gravel right.

## So what was off

The 3 iron veins that seed doesnt explain and the gravel patch on the floor. They are all in the same place, right in front of the camera.

![The floor gravel that doesnt come from the seed](https://www.pavloh.com/blog/panorama-26-4-seed/retocado.webp)

*Red is the floor gravel. In the seed world there is packed ice there*

I think the foreground was edited by hand so it would look nicer. Its not new either. The 1.17 panorama seed took 6 years to find because Mojang made the cave almost entirely by hand, with the lava, the water and the ores placed by them. shawn_xu found it in October with help from the Minecraft@Home community ([his post](https://www.reddit.com/r/Minecraft/comments/1wzt8d4/after_6_years_the_117_panorama_seed_was_found/)).

<details>
<summary>The 1.17 panorama and its seed</summary>

![On top the 1.17 panorama with the amethyst geode, the lava and the water and below the same spot in a world with the seed](https://www.pavloh.com/blog/panorama-26-4-seed/panorama_117.webp)

*On top the panorama and below the same spot with the seed. Image from the post by shawn_xu*

The seed is -5535916609452687941. The geode is in the world, but the lava, the water and almost all the ores were placed by hand by Mojang. Cracking it took community rebuilds, finding the coordinates and even the Education Edition panoramas.

</details>

It was the most visible stuff and I was requiring it in almost every search, so nothing ever fit. Everything on the ceiling and far away is normal generation and comes out perfect.

## The high 32 bits

With the low half fixed there are another 2^32 options for the high one. The Java crystals had already failed me and I explain why further down, so I used the only things that depend on the whole seed, which are biomes and terrain.

First I searched by biomes, with frozen ocean where the icebergs are and the ice caves biome at the cave. 1,828 candidates came out. Then I generated the terrain of each one with an exact Bedrock generator and looked at 20 blocks, 10 around the camera that have to be air and 10 on the ceiling veins that have to be rock. A random seed gets about 10 of 20.

Every wrong one stayed at 15 of 20 or less. One got 19 of 20 and its high half was all ones.

Thats what a negative 32 bit seed looks like in 64 bits, the sign bit gets copied into the whole high half. A positive one would be all zeros. Out of 1,828 candidates, the chance that the right one has an all ones or all zeros high half by luck is about 1 in a million. Putting the two halves together gives the whole seed.

And when I opened the world... the cave was there! The terrain matches on 816 of 828 blocks and the number comes from a text in the game itself. Its 100% this world, even if not everything in the panorama comes out the same.

## The seed text

A 32 bit seed comes from a short number typed by hand or from a text. The game turns the text into a number with the Java 

Its the gray text in the seed box when its empty. It gives -692520701. Someone at Mojang probably typed that gray hint text into the box instead of leaving it empty.

![The Minecraft Java create world screen with Leave blank for a random seed in the seed box](https://www.pavloh.com/blog/panorama-26-4-seed/crear_mundo.webp)

*The empty seed box, with the gray text*

The funny part is that it was right in front of us the whole time and it was even a known seed already. In 2014, in a Minecraft Forum thread, someone was asking for a good ice biome and BigAlanM replied that the seed for "Leave blank for a random seed" is -692520701 and that you spawn in a cold taiga next to ice plains ([the thread](https://www.minecraftforum.net/forums/minecraft-java-edition/seeds/324470-need-a-good-ice-biome?comment=6)).

## What matches and what doesnt

I generated the world with the official Bedrock server 26.70.24 and compared it block by block with what I had read from the panorama.

<details>
<summary>All the checks</summary>

| Clue | Result |
| --- | --- |
| Iron up high and far away (6 veins) | 15 of 15 blocks |
| Emerald | in place |
| Ceiling gravel | 13 of 13 and 20 of 20 |
| Coal | 4 of 4 |
| Terrain shape (stone) | 816 of 828 |
| Icebergs | in place, and none where the sea is empty |
| Floor gravel | 0 of 29 |
| Iron in front of the camera | 0 of 4 |
| Bedrock crystals | 5 of 10 |
| Java crystals | 18 of 33 |
| Packed ice | around 190 of 658 come out as stone |
| Calcite | 82 of 178 come out as stone |
| A wrong seed, as a control | stone at 72%, almost no calcite or gravel in place |

</details>

What doesnt fit is almost all ice or calcite that comes out as stone in the world. I tried previews 26.70.20, .21, .22, .23 and .24 and they all give the same, with .20 having a bit less ice. None of them place the ice like in the image.

From the camera, with the seed on Bedrock, it looks like this.

![Panorama: The Bedrock panorama looking inside](https://www.pavloh.com/blog/panorama-26-4-seed/bedrock_pano_2.webp)

![With the seed: The Bedrock world with the seed looking inside](https://www.pavloh.com/blog/panorama-26-4-seed/bedrock_mundo_2.webp)

![Panorama: The Bedrock panorama looking at the ocean, a mix of the regular one and the Vibrant Visuals one](https://www.pavloh.com/blog/panorama-26-4-seed/bedrock_pano_0.webp)

![With the seed: The Bedrock world with the seed looking at the ocean, blocked by an ice pillar](https://www.pavloh.com/blog/panorama-26-4-seed/bedrock_mundo_0.webp)

The world has a whole ice pillar in front of the camera that blocks almost all the view. Its not in the panorama and you can see the sea, so they most likely removed it.

![The ice pillar in front of the camera in the Bedrock world](https://www.pavloh.com/blog/panorama-26-4-seed/bedrock_pilar.webp)

*The ice pillar that isnt in the panorama*

### And on Java...

The terrain is the same. In a Java world (snapshot 8) with the seed, the 204 ceiling stone blocks I checked are where they should be. This is the real Java panorama next to a screenshot of mine at the same spot, with the same framing.

![Panorama: The Java panorama looking at the ocean](https://www.pavloh.com/blog/panorama-26-4-seed/java_pano_0.webp)

![With the seed: The world with the seed looking at the ocean](https://www.pavloh.com/blog/panorama-26-4-seed/java_mundo_0.webp)

![Panorama: The Java panorama looking inside](https://www.pavloh.com/blog/panorama-26-4-seed/java_pano_2.webp)

![With the seed: The world with the seed looking inside](https://www.pavloh.com/blog/panorama-26-4-seed/java_mundo_2.webp)

The pillars, the steps and the stone bands are the same. Of the 20 crystals the world has near the camera, 17 show up in the panorama.

## Why it didnt show up on Java

The night the panorama came out I searched every 32 bit seed by biomes. I got exactly 13,851 candidates. To pick between them I used the ice crystals from the Java panorama. None of them matched so I gave up on 32 bit seeds. The right one was in that list, on line 13,798...

I read 33 crystals in the Java panorama. In a Java world with the right seed 18 are in place. The other 15 arent there. My filter allowed a few misread crystals, but it couldnt take almost half of them missing.

![The crystals marked on the Java panorama](https://www.pavloh.com/blog/panorama-26-4-seed/cristales_java.webp)

*The crystals I read in the Java one. On the left looking at the ocean, on the right looking into the cave*

Then I did the same with the 2^48 <Tip tip="What Java uses to give you a random seed">nextLong</Tip> seeds, on the 4 rented GPUs and the same filter. There I also required the andesite patch next to the camera. Every seed had to pass the andesite filter first and then the crystal one, so of course the result was zero.

That search was never going to find it anyway. -692520701 isnt one of the seeds nextLong can give, I checked every possible case.

The searches and the model were fine. I tested them on a ton of worlds I made myself with seeds I already knew.

## What I think

This is the world, but the menu image doesnt come out the same in any version I tried. They could have made it on an internal version instead of a snapshot, but there isnt a single known panorama where they did that. Its much more likely they edited it by hand so it would look nice, mostly in front of the camera and inside the cave.

## Update

**November 12th.** The seed is already on the [Minecraft Wiki](https://minecraft.wiki/w/Panorama), on the panoramas page. Trailertooz (cactooz) is working on the Minecraft@Home video about how it was found.

## Tools and thanks

I cracked the seed with my own project, the same one from the [last post](/en/blog/panorama-26-4-s7), which reads the blocks from the images, searches seeds and checks them against real worlds. On Java I did the filters, the 32 and 48 bit searches and all the checks, and I documented everything from the start, even before I was in the Minecraft@Home panorama channel. On Bedrock I got the low half from the icebergs and the emerald and then the high half from biomes and terrain. The camera from Laggy and Bachale saved me from having to find it myself and adapt my tools for it.

My project is private, Ive been on it for years and its still a work in progress, so I dont name every tool I used. Almost everything was already built, so I went fast. I only had to change some values and check it. Some didnt help, because they didnt fully work yet or because Mojang had changed blocks in the scene. A lot of things I had to do by hand and I spent days nonstop on it. It was really frustrating, because with my own test worlds and screenshots everything worked. But in the end came the excitement and the joy of cracking it :>

Outside my project I used these tools. Some of them only as a second check on what mine was already giving me.

- The [official Bedrock server](https://www.minecraft.net/en-us/download/server/bedrock) (Bedrock Dedicated Server) from several previews, to get the generation rules and to make test worlds.
- [worldgen](https://github.com/helix-bedrock/worldgen) by [Helix](https://github.com/helix-bedrock), an open source Bedrock terrain generator in Go, to check the terrain of each candidate.
- [WebCoordsFinder](https://github.com/ALaggyDev/WebCoordsFinder) by Laggy, where I marked the blocks (including the emerald).
- The [Minecraft Wiki](https://minecraft.wiki/w/Historical_panoramas), for the panorama history.
- Everything from the [last post](/en/blog/panorama-26-4-s7).

Thanks to the [Minecraft@Home](https://minecraftathome.com) community. Laggy (i_am_sheep) found the camera and the /tp. Bachale rounded it, shared the Bedrock /tp and started rebuilding the cave from day one. Andrew, who had already cracked several panoramas before, noticed it was "Leave blank for a random seed" and linked the 2014 thread, where BigAlanM had already written it.

More people helped in the channel. fanda857 gave a clue for the Z coordinate from the clouds and the [cloudfinder](https://github.com/humhue/cloudfinder) by humhue, based on the one by polymetric, asked early on if the icebergs could work as a filter on Java and asked that I be given access to the channel after seeing I was helping from other channels. elenaran looked at how the game generates icebergs. ui (xnuuizh) helped find the camera by suggesting we search further out. xpple also gave clues for the camera from the start. sage uploaded the six panorama faces on day one and worked on the coordinates. M33_Galaxy ran another text seed search by biomes. Trailertooz (cactooz) and Philipp_DE set up the recreation server, where Bachale, HARYA and ui (xnuuizh) rebuilt the cave and the ocean by hand.

Right now Im finishing a game jam with my friends at WhiteRoot Studio, my indie group. After that Ill keep helping people find their lost worlds, cracking seeds of cool stuff and working on my project, more motivated than ever after this.

If you liked it, follow me on [X (Twitter)](https://x.com/ImPavloh) so you dont miss the next one. And follow [Minecraft@Home](https://minecraftathome.com) too and join their [Discord](https://discord.gg/k5JmhCjb7X). Thats where things like these panoramas get cracked, people get help finding lost worlds and there are a lot more projects.

I save the site and the posts on the [Wayback Machine](https://web.archive.org/web/*/https://www.pavloh.com/en/blog/panorama-26-4-seed/) so the content is still there even if my site goes down or something changes in the future.

Thanks for reading :D
